neeters_guy wrote on Jul 3rd, 2012 at 12:01pm:The final video

is posted on the Machinima channel on youtube:
PoKéBalls Not bad! Not great, either... I think the relative inexperience of the creative team is obvious, which is not bad
per se, but which will probably result in a lot of negative feedback from the Internet audience (which is usually cruel, often mean-spirited, and yet valuable for its brutal honesty).
neeters_guy wrote on Jul 3rd, 2012 at 12:01pm:A lot of views and fairly mixed review.

I can't say I disagree with some of the comments saying it's "not funny", but as a small group effort, there was only so much we could do.
No doubt all of the participants learned a lot about the process... this is probably the most useful result of the exercise, especially if you plan more projects.
neeters_guy wrote on Jul 3rd, 2012 at 12:01pm:For example, we didn't have a "sweatbox" or screening process that Disney is famous for. (As mentioned in Jeff's link, Pixar rewrote most of the Toy Story 2 with only 9 months to release.) So what happens is that each person...writer, voice actors, animator, editor...does each part as best as they can and hope it all "clicks."
Sometimes the "throw it all against the wall and see what sticks" approach will work, but only if you have an experienced and professional creative team. Otherwise, the product would doubtless benefit from a review process (such as the "sweatbox") to identify weaknesses, and correct them. However, you do what ya gotta do, in the limitations of available time, talent, and money.
neeters_guy wrote on Jul 3rd, 2012 at 12:01pm:For the most part I'm satisfied with it and, as I mentioned, it was more of challenge to see if I could finish it.
You have a finished product, and no one can ever take that away from you. Regardless of whether it is good or bad, getting to the finish line is a significant achievement, and you should feel very proud of this accomplishment (and the footage makes a good addition to your portfolio, too).
neeters_guy wrote on Jul 3rd, 2012 at 12:01pm:If a SnowBuni animation ever happens I suspect that the process will be similar.
We have the same limitations on time, talent, and money... although I've always wanted to put together some kind short vignette (perhaps 30 seconds) with the bunigirls. We can always dream.